Anti-cheat safety
Yes. The plugin runs entirely outside the game. It never injects code, reads or writes game memory, or hooks the game in any way.
What it does instead:
- Talks to your wheel over USB.
- Reads telemetry the game already broadcasts, through SimHub, shared memory or UDP.
- Captures game audio through Windows’ own loopback.
Switching a game’s native Trueforce off, if you choose to, is done by editing a config file or flipping a setting before launch. Never by touching the running game.
The Assetto Corsa bridge is a Custom Shaders Patch script, loaded by CSP the same way its own FFB tweaks are. The plugin never touches the game process, and Assetto Corsa has no anti-cheat.