TF4ALL guides

The wheel’s screen

The little screen in the middle of the wheel can carry your speed, gear and lap delta, so you read them without looking away from the road. It is on the LIGHTSYNC & OLED tab, under Show telemetry on the wheel’s screen, on the G PRO and the RS50.

Your driving screen

Eleven ready-made screens cover the usual combinations: speed over gear, gear over speed, either one on its own, labelled or plain, and versions carrying the lap delta. Speed reads in km/h or mph.

Build my own opens the screen up. Pick a layout first, since the wheel decides how big each slot is drawn and where it sits: two side by side with one huge, two stacked, four rows, or the meter layouts. Then fill each slot with gear, speed, lap delta, position, lap of total, last lap time, or text of your own. A meter slot can show throttle, brake, clutch, handbrake, revs, force output, Trueforce texture, front or rear grip, or steering.

Nothing keeps the wheel’s own display while you drive, and lets everything below still have its moment.

Moments

Whatever is up, the screen steps aside for things worth catching:

It reports the plugin too: a preset loading, a gain nudged from a bound button, Auto strength settling on a car. Each takes the screen for a moment and hands it straight back.

Wheel OLED next and back step through the pages from a wheel button. (What you can bind)

Where it works

The screen works wherever your rev lights do, for the same reason: both travel to the wheel on the channel the game’s force feedback uses. Why, and which games those are.

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